Glyphs
- Glyph of Entangling Roots redesigned. It now reduces the cast time of Entangling Roots by 0.2 seconds, rather than making it instant cast.
- Glyph of Regrowth now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
- Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target
This makes Glyph of entangling roots less appealing to pvp moonkins(but still very nice), glyph of regrowth being revamped makes it much more reasonable for pve and all the more effective in pvp, and the glyph of wrath change is just drool worthy and epic for both pve and pvp moonkins now. Adjust your personal glyphisms accordingly folks!
Mage minor changes, only mentioning fire stuff, primarily 1st point
Fire
- Firestarter now allows the mage to cast Scorch while moving (regardless of which armor spell is used), and no longer eliminates Molten Armor's critical strike chance reduction.
- Flashburn (Mastery) benefit per mastery has been increased by 12%.
- Living Bomb mana cost has been reduced by 22%.
With firestarter not limiting you to molten armor and no longer reduces molten armors benefits, there is really no reasonable excuse to pass it up other that you just dont want to :p. Mana reduc and mastery boost for fire are awesome as well. Arcane got a buff, and frost i wouldnt say was buffed or nerfed so much as balanced.
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