Sethaldor's Videos

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Sunday, March 6, 2011

Its been awhile

Paladin holy spec 2.0 uploading now.
I originally tried rendering this in 1080p for lawls, and well, my system crashed after 12 hours of rendering, so yeah, not happening with guide videos. On another note I noticed while doing this guide that there is, in my opinion, significantly less room for customization with a holy paladin spec than I would've hoped for, especially in comparison with some other classes. A little upsetting I know, but make due as you can paladins!

Friday, February 18, 2011

Dead Space 2, IN RUSSIAN

Yeah, uploading Dead Space 2 episode 1 atm. Was kinda fun playing it, scared the crap outta me at some parts though, as the incessant swearing indicates lol. Not sure why the audio isn't synced properly, ill be sure to fix that in future videos.

Tuesday, February 8, 2011

4.0.6 impacts

Druid Glyphs massive change!
Glyphs
  • Glyph of Entangling Roots redesigned. It now reduces the cast time of Entangling Roots by 0.2 seconds, rather than making it instant cast.
  • Glyph of Regrowth now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
  • Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target
This makes Glyph of entangling roots less appealing to pvp moonkins(but still very nice), glyph of regrowth being revamped makes it much more reasonable for pve and all the more effective in pvp, and the glyph of wrath change is just drool worthy and epic for both pve and pvp moonkins now. Adjust your personal glyphisms accordingly folks!

Mage minor changes, only mentioning fire stuff, primarily 1st point
Fire
  • Firestarter now allows the mage to cast Scorch while moving (regardless of which armor spell is used), and no longer eliminates Molten Armor's critical strike chance reduction.
  • Flashburn (Mastery) benefit per mastery has been increased by 12%.
  • Living Bomb mana cost has been reduced by 22%.
With firestarter not limiting you to molten armor and no longer reduces molten armors benefits, there is really no reasonable excuse to pass it up other that you just dont want to :p. Mana reduc and mastery boost for fire are awesome as well. Arcane got a buff, and frost i wouldnt say was buffed or nerfed so much as balanced.

Saturday, February 5, 2011

Fire Mage Glyphisms

Fire mage glyph guide just went up. Gotta say, I'm really disappointed in blizzard for them ruining fireball like they did. I mean, I thought at first maybe it was meant for pvp use since its cast time is slightly better than ffb, but  it doesn't have a burn making it not benefit from flashburn mastery and it won't help fight stealthers, not to mention the damage isn't as high either, so i ask again, what were you thinking blizzard? Oh well not my game :p.

You could also argue glyph of mage armor could be helpful if thats your style, but since I took the 100% mana reduction of scorch, putting mage armor up to get mana back is slightly devalued, and i'd much rather have more crit chance since that will simultaneously up dps not only through more crits, but increasing chance to cause ignite, and it better mana longevity due to the master of elements talent. Double utility, what does it mean?!

I also find it slightly annoying at the lack of really effective major glyph across the board for most classes, mages have some good arcane ones, and even frost isn't all too bad especially for pvp, but looking at fire, 1 sec of extra slow debuff, 3 seconds off a cooldown you may not use every fight, not exactly the most appealing or competitive with other specs on pve or pvp basis. Honestly, if you don't like my major suggestions for fire, look at perhaps glyph of frost nova as it no longer shares a cd with blast wave, I can see that as a completely viable choice as well.

Arcane glyphisms

Arcane Glyph guide rendering and will be up in a bit.
In the guide I do skip over the Molten Armor major glyph. It is reasonable to want that glyph and take it if its your style to role with molten armor as an arcane mage, I personally value the additional mana regen gained from the mage armor glyph over the 2% crit from molten armor though because in the long run getting more mana back will give you a better benefit from mana adept longer. Also, I really think blizzard needs to make some non-shitty mage minors, and paly minors, and druid minors, and lock minors... im sensing a pattern.

Fire glyphs will be out next followed by frosties!

Sunday, January 30, 2011

Minecraft failure! oh, and some sc2 mythbusting!

Minecraft video going up, so much fail in it its funny! Also the re-launch of the "I Wonder If.." series will go up today, with less jumpy lag!
Actually took us 2 takes on the minecraft haha, we ended up dying from messing with lava again... damn you lava! you burn me so T_T
As for sc2, please don't look at that as actual displays of how to play sc2 or how well myself or tundra plays, thats just us answering questions we have had/heard